volumetric proving - definitie. Wat is volumetric proving
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Wat (wie) is volumetric proving - definitie

3D GRAPHIC DISPLAY DEVICE
Swept-volume display; Volumetric Display; Holovision; Volumetric projections; Volumetric projector; Volumetric Projections; Free-space display; Volumetric Image; Volumetric displays; Static-volume volumetric display; Volumetric 3D display; Volumetric display device
  • High Resolution DICOM medical data being displayed on a Voxon VX1 Volumetric Display

Volumetric display         
A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via the emission, scattering, or relaying of illumination from well-defined regions in (x,y,z) space.
Interactive Theorem Proving (conference)         
ANNUAL CONFERENCE SERIES ON AUTOMATED THEOREM PROVING AND PROOF ASSISTANTS
Theorem Proving in Higher-Order Logics; TPHOLs; Theorem Proving in Higher Order Logics; Interactive Theorem Proving
Interactive Theorem Proving (ITP) is an annual international academic conference on the topic of automated theorem proving, proof assistants and related topics, ranging from theoretical foundations to implementation aspects and applications in program verification, security, and formalization of mathematics.
Automated theorem proving         
SUBFIELD OF AUTOMATED REASONING DEALING WITH PROVING THEOREMS BY COMPUTER PROGRAMS
Automating theorem proving; Theorem proving; Automatic theorem proving; Automated theorem prover; First-order theorem provers; Automatic theorem prover; Automated deduction; Automated prover; Automatic proof system; Automated theorem provers; Theorem-proving system; Theorem-proving systems; Formalized theorem proving; Theorem-prover; List of automated theorem provers; Comparison of automated theorem provers; List of theorem provers; Computer generated proof; Proof automation; Applications of automated theorem proving; Automated proof; History of automated theorem proving; Benchmarks for automated theorem provers; Benchmarks for theorem provers; Automated mathematical proof; Automated mathematical induction
Automated theorem proving (also known as ATP or automated deduction) is a subfield of automated reasoning and mathematical logic dealing with proving mathematical theorems by computer programs. Automated reasoning over mathematical proof was a major impetus for the development of computer science.

Wikipedia

Volumetric display

A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via the emission, scattering, or relaying of illumination from well-defined regions in (x,y,z) space.

A true volumetric display produces in the observer a visual experience of a material object in three-dimensional space, even though no such object is present. The perceived object displays characteristics similar to an actual material object by allowing the observer to view it from any direction, to focus a camera on a specific detail, and to see perspective – meaning that the parts of the image closer to the viewer appear larger than those further away.

Volumetric 3D displays are technically not autostereoscopic, even though they create three-dimensional imagery visible to the unaided eye. This is because the displays do not generate stereoscopic images; They naturally provide focally-accurate holographic wavefronts to the eyes. Due to this, they have accurate characteristics of material objects such as focal depth, motion parallax, and vergence.

Volumetric displays are one of several kinds of 3D displays. Other types are stereoscopes, view-sequential displays, electro-holographic displays, "two view" displays, and panoramagrams.

Although first postulated in 1912, and a staple of science fiction, volumetric displays are still not widely used in everyday life. There are numerous potential markets for volumetric displays with use cases including medical imaging, mining, education, advertising, simulation, video games, communication and geophysical visualisation. When compared to other 3D visualisation tools such as virtual reality, volumetric displays offer an inherently different mode of interaction, providing the opportunity for a group of people to gather around the display and interact in a natural manner without having to don 3D glasses or other head gear.